The dungeons also contain hazards such as poisonous swamps and guillotines, which inflict damage.
Sometimes they may be positioned to send you over the edge of a cliff, so try not to get too close to them.
Send a stream of boulders which explode on contact.
Mount to fire powerful arrows.
|Heal Spot||Heroes can restore their HP by entering the water of this water fountain object.|
Spokes shoot out of this floor, inflicting damage and blowing away any that them.
|Poison Swamp||A purple poisonous swamp, damaging any player that enters.|
|Destructible walls||Walls with red cracks in them can be destroyed by attacking them repeatedly.
These are quite tough, and will require lost of attacks.
A drum that will explode when attacked, damaging enemies in range.
Quite powerful, and does fire damage.
Does ice damage, and may turn those hit by it into snowmen.
Does wind damage, and hits multiple times.
Does lightning damage, and may shock those hit by it.
Hitting this will bestow the same effect as the Mage’s Enchant skill on the hero that attacks it.
|Magic Fan||An electric fan blowing wind that moves any characters in its range.
Some enemies, such as enormous ones, are not as affected by this.
|Punch Box||A box that shoots out a glove in a circle, blowing any characters it touches for away.|
A massive blade swinging in the air like a pendulum. Those who touch it will take damage and get blown away.