Each minion has its own individual set of abilities. There are three different kinds of abilities:
Ability | Effect |
---|---|
Leader Ability | Comes into effect only when the minion is set as leader of the minion party. |
Active Ability | The abilities the minion uses when fighting in the dungeon. |
Passive Ability | Used automatically when the minion is set as a member of the minion party. |
[ Leader Ability ]
Antibacterial Coating | Grants immunity from poison swamp damage to player and party minions. |
Calloused Feet | Grants immunity from spiky floor damage to player and party minions. |
Magma Body | Grants immunity from lava damage to player and party minions. |
Internal Heating System | Grants immunity from icicle damage to player and party minions. |
Insulator | Grants immunity from shock to player and party minions. |
Solid Willpower | Grants immunity from stun to player and party minions. |
Guts | Grants immunity from fear to player and party minions. |
Heavyweight | Stops player and party minions from being blown around by fans. |
Total Persistence | Stops player and party minions from stumbling. |
Laser Deflector | Decreases laser damage to player and party minions by 75%. |
Guillotine Guard | Grants immunity from guillotine damage to player and party minions. |
Goblin Killer Lv1 | Increases damage dealt to goblins by player and party minions by 10%. |
Goblin Killer Lv2 | Increases damage dealt to goblins by player and party minions by 20%. |
Goblin Killer Lv3 | Increases damage dealt to goblins by player and party minions by 50%. |
Undead Killer Lv1 | Increases damage dealt to undead by player and party minions by 10%. |
Undead Killer Lv2 | Increases damage dealt to undead by player and party minions by 20%. |
Undead Killer Lv3 | Increases damage dealt to undead by player and party minions by 50%. |
Human Killer Lv.1 | Increases damage dealt to humans by player and party minions by 10%. |
Human Killer Lv.2 | Increases damage dealt to humans by player and party minions by 20%. |
Human Killer Lv.3 | Increases damage dealt to humans by player and party minions by 50%. |
Goblin Hater | Inspires all allies if one character is killed by a goblin. |
Undead Hater | Inspires all allies if one character is killed by an undead creature. |
Demon Hater | Inspires all allies if one character is killed by a demon. |
Meat Chef Lv1 | Occasionally starts making hot dogs if player takes damage. |
Meat Chef Lv2 | Occasionally starts making lots of hot dogs if player takes damage. |
Meat Chef Lv3 | Occasionally starts making hamburgers if player takes damage. |
Drink Tank Lv1 | Occasionally buys drinks if player takes damage. |
Drink Tank Lv2 | Occasionally buys many drinks if player takes damage. |
Drink Tank Lv3 | Occasionally buys a super-size drink if player takes damage. |
Guard Breaker Lv1 | Lowers damage reduction by 10% if a player or party minion's attack is guarded. |
Guard Breaker Lv2 | Lowers damage reduction by 30% if a player or party minion's attack is guarded. |
Guard Breaker Lv3 | Player and party minion attacks ignore enemy guard. |
Thump Gear | Gradually increases party minion damage with successful player attacks. Returns to normal when player takes damage. |
Play Fair! | Increases damage dealt by player and party minions by 30%, but triples damage dealt to player from behind. |
Hang in There! | Gradually increases player and party minion defense until player stumbles. |
Concentration | Gradually increases player AP recovery speed until player stumbles. |
Bon Appetit | Drops many hot dogs if a party minion is killed. |
Corner Counter | Inspires player and party minions when player HP is low. |
Opportunism | Gradually increases player and party minion damage when player guards. Returns to normal when player takes damage. |
Stand Firm | Player or party minion survives with 1 HP if killed. Only works once. |
Early Grave | A party minion sacrifices itself to bring player back to life. |
Life Stream | Blesses player if all party minions are killed. |
Inherited Spirit | Inspires player if all party minions are killed. |
Lucky Barrier | Makes all allies invincible for 3 seconds after opening a treasure chest. |
Link Heal | Party minions also recover a little when player heals. |
Link Heal EX | All minions recover a little when player or a friend heals. |
Switcheroo | Greatly reduces player attack, but sets attack power of party minions to 50% of player's original attack stat. |
Anti-Fire Mode Lv1 | Reduces fire damage to all minions by 5%. |
Anti-Ice Mode Lv1 | Reduces ice damage to all minions by 5%. |
Anti-Lightning Mode Lv1 | Reduces lightning damage to all minions by 5%. |
Anti-Wind Mode Lv1 | Reduces wind damage to all minions by 5%. |
Anti-Fire Mode Lv2 | Reduces fire damage to all minions by 10%. |
Anti-Ice Mode Lv2 | Reduces ice damage to all minions by 10%. |
Anti-Lightning Mode Lv2 | Reduces lightning damage to all minions by 10%. |
Anti-Wind Mode Lv2 | Reduces wind damage to all minions by 10%. |
Blood Money | When player uses a Mega Life Burst, party minions sacrifice their HP to reduce player's HP consumption. |
Mega Sympathy | When player uses a Mega Life Burst, party minions will also occasionally get a Mega Life Burst. |
Funeral Flowers | If player dies, party minions express their sorrow by changing themselves and nearby enemies into flowers. |
Good Buddies | Reduces damage to minions of of the same personality type by 10%. |
[ Passive Ability ]
Fire Resistance Lv1 | Reduces fire damage to party minions by 2%. |
Fire Resistance Lv2 | Reduces fire damage to party minions by 3%. |
Fire Resistance Lv3 | Reduces fire damage to party minions by 5%. |
Ice Resistance Lv1 | Reduces ice damage to party minions by 2%. |
Ice Resistance Lv2 | Reduces ice damage to party minions by 3%. |
Ice Resistance Lv3 | Reduces ice damage to party minions by 5%. |
Lightning Resistance Lv1 | Reduces lightning damage to party minions by 2%. |
Lightning Resistance Lv2 | Reduces lightning damage to party minions by 3%. |
Lightning Resistance Lv3 | Reduces lightning damage to party minions by 5%. |
Wind Resistance Lv1 | Reduces wind damage to party minions by 2%. |
Wind Resistance Lv2 | Reduces wind damage to party minions by 3%. |
Wind Resistance Lv3 | Reduces wind damage to party minions by 5%. |
Angry Acolyte Lv1 | Increases damage dealt by party minions by 5%. |
Angry Acolyte Lv2 | Increases damage dealt by party minions by 10%. |
Angry Acolyte Lv3 | Increases damage dealt by party minions by 15%. |
Furious Follower Lv1 | Increases damage dealt by all minions by 3%. |
Furious Follower Lv2 | Increases damage dealt by all minions by 5%. |
Strong Ties Lv1 | Increases attack of player and party minions by 2%. |
Strong Ties Lv2 | Increases attack of player and party minions by 4%. |
Strong Ties Lv3 | Increases attack of player and party minions by 6%. |
Strong Ties Lv4 | Increases attack of player and party minions by 8%. |
Strong Ties Lv5 | Increases attack of player and party minions by 10%. |
Magical Bond Lv1 | Increases magic attack of player and party minions by 2%. |
Magical Bond Lv2 | Increases magic attack of player and party minions by 4%. |
Magical Bond Lv3 | Increases magic attack of player and party minions by 6%. |
Magical Bond Lv4 | Increases magic attack of player and party minions by 8%. |
Magical Bond Lv5 | Increases magic attack of player and party minions by 10%. |
Untrippable Lv1 | Very slightly increases player invincibility time during a roll. |
Untrippable Lv2 | Slightly increases player invincibility time during a roll. |
Mega Supporter Lv1 | Very slightly reduces player HP consumption during Mega Life Burst. |
Mega Supporter Lv2 | Slightly reduces player HP consumption during Mega Life Burst. |
Nice Spice Lv1 | Very slightly increases player HP recovery after eating. |
Nice Spice Lv2 | Slightly increases player HP recovery after eating. |
Nice Spice Lv3 | Moderately increases player HP recovery after eating. |
Aromatic Spice | Very slightly increases player and friend HP recovery after eating. |
Goblin Revulsion Lv1 | Increases damage dealt to goblins by all minions by 2%. |
Goblin Revulsion Lv2 | Increases damage dealt to goblins by all minions by 4%. |
Goblin Revulsion Lv3 | Increases damage dealt to goblins by all minions by 6%. |
Undead Revulsion Lv1 | Increases damage dealt to undead by all minions by 2%. |
Undead Revulsion Lv2 | Increases damage dealt to undead by all minions by 4%. |
Undead Revulsion Lv3 | Increases damage dealt to undead by all minions by 6%. |
Beast Revulsion Lv1 | Increases damage dealt to beasts by all minions by 2%. |
Beast Revulsion Lv2 | Increases damage dealt to beasts by all minions by 4%. |
Beast Revulsion Lv3 | Increases damage dealt to beasts by all minions by 6%. |
Human Revulsion Lv1 | Increases damage dealt to humans by all minions by 2%. |
Human Revulsion Lv2 | Increases damage dealt to humans by all minions by 4%. |
Human Revulsion Lv3 | Increases damage dealt to humans by all minions by 6%. |
Hate Speech | Player is targeted more frequently by enemies. |
Detested | Party minions are targeted more frequently by enemies. |
Brink of Death | Occasionally reduces damage to player and party minions by 87.5%. Stackable for a bigger effect. |
Takeover | Reduces damage to player by 2%, but increases damage to party minions by 5%. |
Power Transfer | Increases damage dealt by player by 5%, but decreases damage dealt by party minions by 20%. |
Nature's Protection | Reduces physical damage to player by 3%. |
Divine Protection | Reduces magic damage to player by 3%. |
Fire Protection Lv1 | Reduces fire damage to player by 2%. |
Fire Protection Lv2 | Reduces fire damage to player by 4%. |
Wind Protection Lv1 | Reduces wind damage to player by 2%. |
Wind Protection Lv2 | Reduces wind damage to player by 4%. |
Lightning Protection Lv1 | Reduces lightning damage to player by 2%. |
Lightning Protection Lv2 | Reduces lightning damage to player by 4%. |
Ice Protection Lv1 | Reduces ice damage to player by 2%. |
Ice Protection Lv2 | Reduces ice damage to player by 4%. |
Touch of Oblivion | Nullifies damage due to elemental weaknesses for player and party minions. |
Pickin' Pockets | Player and party minions occasionally find a Happy Coin after a successful attack. Stackable for a bigger effect. |
Flexi-bod | Both player and party minions occasionally don't reel from damage. Stackable for a bigger effect. |
Score Booster | Increases player and friend XP after a kill by 2%. |
Airy Fairy Time | Moderately increases dungeon time limit. |
Happy Time | Increases score by 2%, but decreases dungeon time limit. |
Hellish Time | Increases dungeon time limit. |
Instant Curse | Moderately decreases dungeon boss HP. |
Bursting Courage | Increases damage dealt by all allies during dungeon boss battles by 2%. |
Fire Power Lv1 | Increases fire damage dealt by player and party minions by 5%. |
Fire Power Lv2 | Increases fire damage dealt by player and party minions by 10%. |
Fire Power Lv3 | Increases fire damage dealt by player and party minions by 15%. |
Wind Power Lv1 | Increases wind damage dealt by player and party minions by 5%. |
Wind Power Lv2 | Increases wind damage dealt by player and party minions by 10%. |
Wind Power Lv3 | Increases wind damage dealt by player and party minions by 15%. |
Lightning Power Lv1 | Increases lightning damage dealt by player and party minions by 5%. |
Lightning Power Lv2 | Increases lightning damage dealt by player and party minions by 10%. |
Lightning Power Lv3 | Increases lightning damage dealt by player and party minions by 15%. |
Ice Power Lv1 | Increases ice damage dealt by player and party minions by 5%. |
Ice Power Lv2 | Increases ice damage dealt by player and party minions by 10%. |
Ice Power Lv3 | Increases ice damage dealt by player and party minions by 15%. |
God of Axes | Increases damage dealt by player by 10% when carrying an ax. |
God of Swords | Increases damage dealt by player by 10% when carrying a sword. |
God of Spears | Increases damage dealt by player by 10% when carrying a spear. |
God of Staffs | Increases damage dealt by player by 10% when carrying a staff. |
God of Clubs | Increases damage dealt by player by 10% when carrying a club. |
God of Hammers | Increases damage dealt by player by 10% when carrying a hammer. |
Girl Power | Very slightly decreases AP consumption for female players and female friends. |