About Clerics

Clerics provide great backup with their healing, resurrection,
and power-up magic.
Their flexibility allows them to equip shields, so clerics can even be used to stop the enemy advancing.

While they lack attack power, clerics are invaluable for surviving tough battles.


【The Cleric's Special Abilities】

Skills for supporting allies Once you've pressed the skill button, press key_help_lsto select an ally to help.Confirm by pressing the skill button again. To cancel, press any other button.
Uppercut Perform by pressingkey_help_rttwice in quick succession. The cleric's shield will shoot up, sending enemies flying.
Special Abilities
  • Clerics can construct ballistas slightly faster than other classes.



Heal Recovers your HP and that of one ally.
Dispel Cures the status effects of you and those around you, including enemies.
Resurrect Revives a fallen ally.
Sanctuary Generates a field which recovers the HP of allies that enter it.


Generates a field which recovers the AP of allies that enter it.
Saintly Vacuum Pulls enemies closer to you.



Dash Increases you or an ally's speed for a set time.
Sacred Armor Makes you or an ally invincible for a set amount of damage.
Wall Creates a giant wall that obstructs enemies. The wall breaks after taking enough damage, or if you make another one.
Surprise Slam A shield strike that stun enemies.
Heavenly Drive Charges forward, knocking enemies flying.
Justice Swing Swings your weapon like crazy, knocking enemies flying.
Holy Ball Fires sacred orbs at surrounding enemies.





Sacred Song Increases the defense of all those who joined the team skill.
Happy Miracle Resurrects or restores the HP of surrounding allies. Any enemies that wander too close are turned into flowers.